League Tracker - Users Guide
Table of Contents
Logging In
Each user will be assigned a user ID and password by the system administrator. Use these credentials to log in to the League Tracker system.
- Click the "Log in" button in the top right corner of the page
- Enter your assigned user ID and password when prompted
- After logging in, you will be redirected to the home page
Match Workflow
1. Selecting a Match
The home team is responsible for entering match data. To begin entering scores for a match:
- From the navigation menu, click on "Matches"
- Choose your match by its number (1, 2, etc.) from the list
- If you are the home team, under the ACTIONS tab on the right, click the "View" button next to your match
- This will load the match data
- To add competitors to the relay, slide the right side view bar down to the Relay & Lane Assignments window. Click the Edit relays button
- The Edit Relays dialog will appear, allowing you to manage competitors for the selected relay.
2. Adding Competitors to a Relay
After selecting a match, you need to assign competitors to relays and lanes:
- Select a competitor from the dropdown list
- Assign them to a relay number (1, 2, 3, etc.)
- Assign them to a lane number (1-15)
- Repeat for all competitors participating in the match
3. Printing the Relay Sheet
Once a relay is filled with competitors, ‘X’ out of the window. In the Relay & Lane Assignments window, select the relay (1, 2, etc.) then select “Print Relay Sheet”.
- Match information (date, match name, home/away teams, relay number)
- Each competitor's name, team, and lane number
- Columns for recording alibies for Timed Fire A, Timed Fire B, Rapid Fire A, Rapid Fire B
- A column to mark DNF (Did Not Finish) if needed
- Distribute these sheets to the range officers for score recording
4. Entering Scores
After each set of targets are manually scored you can enter scores for the competitors:
- From the match details page, click "Quick Score Entry"
- Enter each competitor's scores in the following format:
- Slow Fire: 2 strings of 10 shots each (up to 100 points per string)
- Timed Fire: 2 strings of 10 shots each (up to 100 points per string), plus X count for each string
- Rapid Fire: 2 strings of 10 shots each (up to 100 points per string), plus X count for each string
- The system will automatically calculate totals for each phase
- If a competitor did not finish, check the DNF box
Editing Scores
If you need to correct a score after it's been entered:
- Navigate to the match details page
- Find the competitor whose score needs correction
- Click the "Edit" button next to their name
- Update the scores as needed
- Click "Save" to update the scores
Viewing Match Results
Once all scores are entered, you can view the final results:
- From the match details page, click the "Team Results" tab
- This will display:
- Gold Team competitors from both teams with their scores
- Blue Team competitors from both teams with their scores
- Team aggregate scores and points earned
Tie Breaking Rules
- For Timed and Rapid Fire: If teams are tied on score, the team with the higher X count wins the point. If X counts are also tied, the team with the higher sum of B targets wins.
- For Slow Fire: If teams are tied, the team with the higher sum of Slow Fire B scores wins the point.
Team Standings
You can view the current league standings at any time:
- Click "Team Standings" in the navigation menu
- This displays the current standings for both Gold and Blue teams
- Teams are ranked by total points earned across all matches